Light Machine Deck Breakdown

Main Deck

 Rarity
Ultimate Flag Beast Boltricorn
 Rarity
Ultimate Flag Beast Boltricorn
 Rarity
Ultimate Flag Beast Boltricorn
LIGHT 3
Ultimate Flag Beast Boltricorn
  • ATK:

  • 1200

  • DEF:

  • 200


[REQUIREMENT] If you have no other monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-down Spell/Trap Card on your opponent's field cannot be activated until the end of your opponent's next turn.

R Rarity
Crafter Drone
R Rarity
Crafter Drone
R Rarity
Crafter Drone
EARTH 3
Crafter Drone
  • ATK:

  • 1000

  • DEF:

  • 0


[REQUIREMENT] Send 1 Machine Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card.

 Rarity
Cyber-Tech Alligator
 Rarity
Cyber-Tech Alligator
 Rarity
Cyber-Tech Alligator
WIND 5
Cyber-Tech Alligator
  • ATK:

  • 2500

  • DEF:

  • 1600


Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg.

SR Rarity
Rising Light Angel Essel
SR Rarity
Rising Light Angel Essel
SR Rarity
Rising Light Angel Essel
LIGHT 4
Rising Light Angel Essel
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.

UR Rarity
Steel Mech Lord Mirror Innovator
UR Rarity
Steel Mech Lord Mirror Innovator
UR Rarity
Steel Mech Lord Mirror Innovator
LIGHT 7
Steel Mech Lord Mirror Innovator
  • ATK:

  • 2400

  • DEF:

  • 1800


[REQUIREMENT] None [EFFECT] Choose up to 3 monsters in your Graveyard with the same Type as this card. This card gains ATK equal to [the total Levels of those monsters] x 100 until the end of this turn. Then, shuffle those monsters into the Deck. If you shuffled exactly 1 monster by this effect, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster this turn.

SR Rarity
Ultimate Flag Beast Aim Eagle
SR Rarity
Ultimate Flag Beast Aim Eagle
SR Rarity
Ultimate Flag Beast Aim Eagle
LIGHT 2
Ultimate Flag Beast Aim Eagle
  • ATK:

  • 200

  • DEF:

  • 200


[REQUIREMENT] If your opponent has a face-up Level 7 or higher monster on their field, send 2 face-up LIGHT Attribute monsters from your field to the Graveyard. [EFFECT] Special Summon 1 Machine Type monster from your hand face-up to your field. It gains 1000 ATK until the end of this turn.

R Rarity
Ultimate Flag Beast Avant Wolf
R Rarity
Ultimate Flag Beast Avant Wolf
R Rarity
Ultimate Flag Beast Avant Wolf
LIGHT 4
Ultimate Flag Beast Avant Wolf
  • ATK:

  • 1500

  • DEF:

  • 200


A Gear Beast designed to live as weaponry. And such doggedness awakens the Ultimate Fighting Bravery.

SR Rarity
Ultimate Flag Beast Surge Bicorn
SR Rarity
Ultimate Flag Beast Surge Bicorn
SR Rarity
Ultimate Flag Beast Surge Bicorn
LIGHT 3
Ultimate Flag Beast Surge Bicorn
  • ATK:

  • 800

  • DEF:

  • 200


[REQUIREMENT] Shuffle 3 Machine Type monsters from your Graveyard into the Deck. [EFFECT] This turn, this face-up card can be treated as 2 Tributes for the Tribute Summon of a LIGHT Attribute Machine Type monster in Attack Position.

 Rarity
Ultimate Flag Mech Gold Rush
 Rarity
Ultimate Flag Mech Gold Rush
 Rarity
Ultimate Flag Mech Gold Rush
LIGHT 7
Ultimate Flag Mech Gold Rush
  • ATK:

  • 2500

  • DEF:

  • 1600


[REQUIREMENT] Send 1 Machine Type Effect Monster from your hand to the Graveyard. [EFFECT] Add 1 Machine Type Normal Monster from your Graveyard to your hand. Then, if your opponent has 3 Attack Position monsters on their field, you can Special Summon 1 Normal Monster from your hand face-up to your field.

 Rarity
Ultimate Flag Mech Tough Striker
 Rarity
Ultimate Flag Mech Tough Striker
 Rarity
Ultimate Flag Mech Tough Striker
LIGHT 7
Ultimate Flag Mech Tough Striker
  • ATK:

  • 2500

  • DEF:

  • 1600


An invincible fist that can shatter even mountains. Yearning for the battle flag to be raised. There is no defeat in the strongest battle.

R Rarity
Barrage of Steel
R Rarity
Barrage of Steel
R Rarity
Barrage of Steel
Spell Normal
Barrage of Steel

    [REQUIREMENT] You have a face-up Machine Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.

     Rarity
    Buffered Slime
     Rarity
    Buffered Slime
     Rarity
    Buffered Slime
    Trap Normal
    Buffered Slime

      [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.

       Rarity
      Widespread Ruin
       Rarity
      Widespread Ruin
       Rarity
      Widespread Ruin
      Trap Normal
      Widespread Ruin

        [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.

        Popular Skills

        Ultimate Bond: 93.33%
        Lightstar Sign: 6.67%
        Lightstar Sign

        Need 17 UR

         Rarity
        Ancient Gear Golem1 card
        UR Rarity
        Cyber Dragon1 card
         Rarity
        Cyber End Dragon1 card
         Rarity
        Cyber Twin Dragon1 card
         Rarity
        Dual Coratlus1 card
         Rarity
        Imaginary Reactor3 card
         Rarity
        Metarion Ashurastar1 card
        UR Rarity
        Steel Mech Lord Mirror Innovator1 card
        UR Rarity
        Steel Steed Martin Vainari1 card
         Rarity
        Sword Dancer2 card
        UR Rarity
        Monster Reincarnation1 card
         Rarity
        Buffered Slime1 card
         Rarity
        Negate Attack1 card
         Rarity
        Rice Terrace Crisis1 card

        Main: 33

         Rarity
        SR Rarity
        3 cardAll-Seeing Harvey
         Rarity
        SR Rarity
        3 cardAll-Seeing Harvey
        All-Seeing Harvey
        EARTH 4
        All-Seeing Harvey
        • ATK:

        • 1300

        • DEF:

        • 1000


        [REQUIREMENT] During your Main Phase this card was Normal or Special Summoned. [EFFECT] Look at 1 face-down card on your opponent's field. Then, if that card is a Monster Card with 1500 or more DEF, you can destroy it.


         Rarity
         Rarity
        1 cardAncient Gear Golem
         Rarity
         Rarity
        1 cardAncient Gear Golem
        Ancient Gear Golem
        EARTH 8
        Ancient Gear Golem
        • ATK:

        • 3000

        • DEF:

        • 3000


        This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


         Rarity
        UR Rarity
        1 cardCyber Dragon
         Rarity
        UR Rarity
        1 cardCyber Dragon
        Cyber Dragon
        LIGHT 5
        Cyber Dragon
        • ATK:

        • 2100

        • DEF:

        • 1600


        If only your opponent has a monster on the field, you can Special Summon this card from your hand face-up to your field. [REQUIREMENT] None [EFFECT] None


         Rarity
         Rarity
        1 cardCyber End Dragon
         Rarity
         Rarity
        1 cardCyber End Dragon
        Cyber End Dragon
        LIGHT 10
        Cyber End Dragon
        • ATK:

        • 4000

        • DEF:

        • 2800


        "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] None [CONTINUOUS EFFECT] If this card attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


         Rarity
         Rarity
        1 cardCyber Twin Dragon
         Rarity
         Rarity
        1 cardCyber Twin Dragon
        Cyber Twin Dragon
        LIGHT 8
        Cyber Twin Dragon
        • ATK:

        • 2800

        • DEF:

        • 2100


        "Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] None [CONTINUOUS EFFECT] This card can attack twice per turn.


         Rarity
         Rarity
        1 cardDual Coratlus
         Rarity
         Rarity
        1 cardDual Coratlus
        Dual Coratlus
        LIGHT 5
        Dual Coratlus
        • ATK:

        • 1700

        • DEF:

        • 0


        [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains 400 ATK until the end of this turn. This turn, this card cannot attack directly, but it can make up to 2 attacks on monsters.


         Rarity
         Rarity
        3 cardImaginary Reactor
         Rarity
         Rarity
        3 cardImaginary Reactor
        Imaginary Reactor
        LIGHT 1
        Imaginary Reactor
        • ATK:

        • 500

        • DEF:

        • 500


        [REQUIREMENT] If you have 10 or more cards in your Deck, send the top 2 cards of your Deck to the Graveyard. [EFFECT] This card's name becomes "Imaginary Actor" until the end of your opponent's next turn. Then, you can place 1 "Monster Reincarnation" from your Graveyard on the bottom of your Deck. If you do, you can draw 2 cards.


         Rarity
        SR Rarity
        1 cardJointech Leo
         Rarity
        SR Rarity
        1 cardJointech Leo
        Jointech Leo
        EARTH 4
        Jointech Leo
        • ATK:

        • 1400

        • DEF:

        • 0


        [REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Choose 1 Spell/Trap Card in your opponent's Graveyard. Your opponent Sets that card on their field. Then, you can add 1 Level 7 or higher EARTH Attribute Machine Type monster from your Graveyard to your hand.


         Rarity
         Rarity
        1 cardMetarion Ashurastar
         Rarity
         Rarity
        1 cardMetarion Ashurastar
        Metarion Ashurastar
        LIGHT 9
        Metarion Ashurastar
        • ATK:

        • 2800

        • DEF:

        • 2500


        "Imaginary Actor" + "Sword Dancer" [REQUIREMENT] Send the top card of your Deck to the Graveyard. [Multi-Choice Effect] ● Destroy 1 face-down card on your opponent's field. ● 1 face-up Cyborg Type monster on your field gains ATK equal to [the total ATK of all face-up Warrior Type monsters on your opponent's field] until the end of this turn.


         Rarity
        SR Rarity
        3 cardProto-Cyber Dragon
         Rarity
        SR Rarity
        3 cardProto-Cyber Dragon
        Proto-Cyber Dragon
        LIGHT 3
        Proto-Cyber Dragon
        • ATK:

        • 1100

        • DEF:

        • 600


        [REQUIREMENT] None [CONTINUOUS EFFECT] This card's name becomes "Cyber Dragon".


         Rarity
        SR Rarity
        2 cardSiesta Torero
         Rarity
        SR Rarity
        2 cardSiesta Torero
        Siesta Torero
        WATER 3
        Siesta Torero
        • ATK:

        • 1200

        • DEF:

        • 0


        [REQUIREMENT] Shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] Change 1 Attack Position Level 8 or lower monster on your opponent's field to face-down Defense Position. Then, you can add 1 "Siesta Hold" from your Graveyard to your hand.


         Rarity
        UR Rarity
        1 cardSteel Mech Lord Mirror Innovator
         Rarity
        UR Rarity
        1 cardSteel Mech Lord Mirror Innovator
        Steel Mech Lord Mirror Innovator
        LIGHT 7
        Steel Mech Lord Mirror Innovator
        • ATK:

        • 2400

        • DEF:

        • 1800


        [REQUIREMENT] None [EFFECT] Choose up to 3 monsters in your Graveyard with the same Type as this card. This card gains ATK equal to [the total Levels of those monsters] x 100 until the end of this turn. Then, shuffle those monsters into the Deck. If you shuffled exactly 1 monster by this effect, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster this turn.


         Rarity
        UR Rarity
        1 cardSteel Steed Martin Vainari
         Rarity
        UR Rarity
        1 cardSteel Steed Martin Vainari
        Steel Steed Martin Vainari
        EARTH 7
        Steel Steed Martin Vainari
        • ATK:

        • 2400

        • DEF:

        • 1700


        [REQUIREMENT] None [EFFECT] Toss a coin a number of times equal to [the number of face-up monsters on your opponent's field]. 1/2/3 head(s): This turn, this card can attack twice. 3 heads: This turn, this card also inflicts piercing damage.


         Rarity
         Rarity
        2 cardSword Dancer
         Rarity
         Rarity
        2 cardSword Dancer
        Sword Dancer
        LIGHT 4
        Sword Dancer
        • ATK:

        • 1400

        • DEF:

        • 500


        A master swordsman that used to serve a great nation. He controls his flying swords with great precision as the audience watches attentively.


         Rarity
        SR Rarity
        1 cardUltimate Flag Beast Aim Eagle
         Rarity
        SR Rarity
        1 cardUltimate Flag Beast Aim Eagle
        Ultimate Flag Beast Aim Eagle
        LIGHT 2
        Ultimate Flag Beast Aim Eagle
        • ATK:

        • 200

        • DEF:

        • 200


        [REQUIREMENT] If your opponent has a face-up Level 7 or higher monster on their field, send 2 face-up LIGHT Attribute monsters from your field to the Graveyard. [EFFECT] Special Summon 1 Machine Type monster from your hand face-up to your field. It gains 1000 ATK until the end of this turn.


         Rarity
        N Rarity
        1 cardWorker Warrior - New Recruit
         Rarity
        N Rarity
        1 cardWorker Warrior - New Recruit
        Worker Warrior - New Recruit
        LIGHT 4
        Worker Warrior - New Recruit
        • ATK:

        • 1400

        • DEF:

        • 600


        A newbie drone that continues to update through trial and error. It operates on a frantic pace.


         Rarity
        R Rarity
        3 cardBarrage of Steel
         Rarity
        R Rarity
        3 cardBarrage of Steel
        Barrage of Steel
        Spell Normal
        Barrage of Steel

          [REQUIREMENT] You have a face-up Machine Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


           Rarity
          UR Rarity
          1 cardMonster Reincarnation
           Rarity
          UR Rarity
          1 cardMonster Reincarnation
          Monster Reincarnation
          Spell Normal
          Monster Reincarnation

            [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Add 1 monster from your Graveyard to your hand.


             Rarity
            SR Rarity
            2 cardTalismanic Seal Array
             Rarity
            SR Rarity
            2 cardTalismanic Seal Array
            Talismanic Seal Array
            Spell Normal
            Talismanic Seal Array

              [REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.


               Rarity
               Rarity
              1 cardBuffered Slime
               Rarity
               Rarity
              1 cardBuffered Slime
              Buffered Slime
              Trap Normal
              Buffered Slime

                [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.


                 Rarity
                 Rarity
                1 cardNegate Attack
                 Rarity
                 Rarity
                1 cardNegate Attack
                Negate Attack
                Trap Normal
                Negate Attack

                  [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Negate the attack. This turn, your opponent cannot declare an attack.


                   Rarity
                   Rarity
                  1 cardRice Terrace Crisis
                   Rarity
                   Rarity
                  1 cardRice Terrace Crisis
                  Rice Terrace Crisis
                  Trap Normal
                  Rice Terrace Crisis

                    [REQUIREMENT] When your opponent Special Summons a monster from the hand or Graveyard. [EFFECT] Change up to 2 face-up monsters on your opponent's field to face-down Defense Position, whose total Levels equal 12 or less.



                    LIGHT MACHINE Decks in RUSH DUEL SEVENS








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